Domains of Iron: Legend of the Old Gods

The Totem of Hateshiganai Pt. IV
Domains of Iron

What a game yesterday, guys! You all played really well. I keep looking forward to our next games. Here’s a recap of last night’s game below:

We came out of the last battle with kenku licking our wounds and gravely injured—some more than others. After some time spent healing as best we could, we deliberated over whether we should continue, rest, or go back to the tribal village and rest. We decided to go back to the village, get healing, and rest. We went back to the village and were ushered into an enclosure where we laid down. A witch doctor came in and performed a healing spell, and we were healed of all injury and status effects. We then milled about the village for a little bit, exploring and investigating things. Ruby, Armella, and Hikaru made their way down to the arena to investigate and study the strange other-worldly totem further. Suddenly, the urge to do battle overcame all three of them, and they began to attack one another! Hikaru first threw both of his revolvers at Armella and Ruby, but missed. Armella shield-bashed Ruby, knocking her clean off of her feet! Ruby got herself back up and tried to attack Armella with her parasol, but it was ineffective against Armella’s powerful armor. The three characters eventually shook off the effect of the totem, and got themselves out. Other characters came inspecting the commotion, and found out what had happened. All in all, what was at first a terrifying encounter turned into a generally slapstick mess with the three characters trying not to hurt each other!

While we had been licking our wounds out in the forest, we’d devised a plan for the next raid of kenku. We decided it would be a good idea to use a stratagem and disguises to infiltrate and destroy the kenku. Rodrick, the changeling would transform into a kenku, and we would go with him into the next camp, pretending to be charmed by a disguised Rodrick. While we were devising this plan, Trident was out scouting and looking for any signs of the enemy. She heard strange noises coming from the village, and followed them. It sounded like kenku were in the village, but to her chagrin, it was just Rodrick practicing voicing for being a kenku. The group met up, and proceeded into the forest to the next kenku camp.

On our way there, we came upon a stand of trees that was huge and overgrown. It had a carcass hanging from it. We searched around and found out this was a primitive but intricate trap that was spring-loaded. We set the trap off from a distance, and made safe passage through. Later, we came upon another stand of trees where a majestic unicorn came out and revealed itself to us. After a while of being enthralled by what should seemingly be a nonexistent wonder and fairy tale, it spoke to us in our minds, urging us to be on our guards.

Finally, we came upon the second kenku camp. Rodrick as Ripper the kenku spoke with another one of the kenku, Garshuk. He notified Garshuk that he’d charmed our heroes, and wanted to take them to the prison in camp. As we were being escorted, and were about to go into the prison, Garshuk demanded that our weapons be removed. That’s when the fighting broke out, and Azandar fired the first shot, killing one of the kenku. The battle raged on as the kenku tried to throw as much magic as they could at us, but we were resilient. In the end, we defeated the kenku and chased some of them off. Trident made her way into camp and found the kenku leader’s tent. With two powerful blasts from her shotgun, she slew the leader of this particular camp. Here she sat down in his chair upon killing him, having a smoke.

Now that the battle was over, we made our way around camp, looking for any information the kenku might have. Rodrick approached Trident in the leader’s tent, and tried to talk to her about his form and the magic involved in the group. Drama ensued when Trident didn’t answer, and after giving Rodrick the silent treatment, she left the tent. Rodrick was very upset. And that’s where we left off!

Thanks for playing guys! Look forward to our next game in the new year!

—DM Andrew

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The Totem of Hateshiganai Pt. III
Domains of Iron

What a great session, guys! I really enjoyed it! You all roleplayed well, and combat was tough but excellent. Here’s a brief recap below:

Our heroes returned the young girl back to the swordsmith in the village of Somatsu, and everyone there now reveres our heroes! We ventured back into the forest, after some deliberation over the map that was found in the kenku camp. The map showed different shapes and symbols representing different areas. We first went to the triangle, which, to our relief, was an abandoned ambush site that the kenku had previously set up. We then retraced our steps back to the edge of the forest, and made our way via a vote to go to the area represented by the star. Once we got there, we suddenly found ourselves beginning to fall into a deep sleep. Before we fell completely asleep, however, we saw a strange creature with a elk’s head and a man’s body approach us, as well as others. It was too late for us to take any actions, as the drowsy sleepiness completely overtook us.

Upon waking, we found ourselves being escorted by the stranger in elk headdress (he was human, apparently), and lead deep into the forest. We found ourselves arriving at a strange and primitive looking village, populated and filled with villagers dressed in similar garb to our escort, whose name we found out was Kai. The name of the tribe, we also found out, was called Ruun. In the center of their village was an ancient coliseum in the center of which was a strange and seemingly out-of-place totem. From there, we were lead to the chief of the village, the wise Hiwa-ki. Once introduced, he spoke to us, and we conversed with him. We asked if our anthropologist James Davenport could study the tribe and their ways, and Hiwa-ki agreed only if we freed the other villages from the kenku scourge. At this point in time, the tribe of Ruun’s village is acting as a refugee camp to other villagers from surrounding areas who are affected by the kenku scourge. We agreed to help him, and set out to the first of the moon phase symbols on the map: the 3/4 phase moon.

We tried to enter the area stealthily, but some did not manage to do so. Rodrick purposefully made noise, and that brought a hailstorm of crossbow bolts into his chest, nearly killing him in one go. Suddenly, all chaos broke loose, and wild magic began to surge everywhere! Hikaru underwent a chaotic transformation where he turned into a large nine-tailed full kitsune, and raged across the battlefield! Kenku strove against our heroes mightily like dragons, and dealt hefty blows with their strange and evil magicks! Nevertheless, our heroes persisted and didn’t give up the fight, killing the majority of the kenku, and chasing off the remainder. Trident got in some murderous shots from her shotgun, killing a couple. Armella smashed another with her powerful mace! Alastair had the guts to engage one of the kenku in hand-to-hand combat! Nevertheless, our heroes were victorious overall, and now they are licking their wounds.

All was not totally well after the battle, however. Hikaru, still a raging kitsune, was uncontrollable, and Rodrick tried to gain control of the situation by transforming into Ruck, the orc. Ruby, having had enough of all of it, put her foot down and demanded that everyone calm down. Racking her shotgun, Trident approached both Ruck and a returned Hikaru, demanding answers. They could only tell her what they knew, and she nearly got in a fight with Azandar. Luckily, everyone calmed down, and the group continues to go forward!

Thanks for playing, guys! Look forward to our next game this coming Saturday, the 9th!

—DM Andrew

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The Totem of Hateshiganai Pt. II
The Domains of Iron

What a session, guys! You all roleplayed well, and did your parts to move the story forward.

Just as a recap of the session, here’s how it went:

We began where we left off on the airship and flew for another day or so and arrived at the island of Hateshiganai. We saw the main mountain that dominates this island, Mt. Towa. We also saw that there was a large fishing community along the coast. We finally made it to the hikojo, or nearest aeroport to the nearest town to where our destination lies: at the foot of Mt. Towa. Upon disembarking, Hikaru paid his respects at a local shrine. We all made our way on the road to the nearest town, and came across two very large snakes. Luckily, they weren’t interested in attacking us, but interested in just moving onward.

Eventually, we made our way to town, and came upon the village of Somatsu, where we began to explore and have a look around. A few of us made our way to the izakaya, or tavern, while others made their way to the minshuku, or inn. Rodrick made his way to the saibansho, or courthouse in town to see what was on the bulletin. Alastair began searching around town, starting a new investigation. Ruby, Armella, and James Davenport, our accompanying anthropologist, secured rooms for the night. Azandar made his way to the kenshi, or swordsmith, and asked for a special steel design to be made. A lot of waiting took place. Alastair met Akihiro, and began to ask about the history of the place. He learned that there have been disappearances in this area—one a young reclusive woman a year ago; two a village elder three months ago; and three a little boy a week ago. Trident elected to stay behind with the airship, and guard it. She was eventually attacked by snakes!! Eventually, everyone retired to bed for the evening.

The next morning, everyone made their way downstairs to breakfast. While we were yet in the midst of eating, suddenly the swordsmith came barging into the minshuku, and cried out that someone or something had kidnapped his daughter in the night. A huge investigation took place, and all the clues pointed to the northern Kurai forest, where strange bird-like creatures were kidnapping the villagers. We went into the forest a ways, and came upon a frightening scene: several of these bird-like creatures chanting and surrounding a cage with a young woman in it. We did battle with these creatures, known as Kenku, and found out quickly that they were dabbling into magic!! While we drastically thinned their numbers, they were clever and used their magic to hold us in place and confuse us. Two of our number however—Hikaru and Rodrick—were immune to the effects of the magic. After a fierce battle, and some mind tricks by Rodrick, we came out of the battle successful. The young woman was rescued, and we began to return to town. We interrogated one of the Kenku, and found out that the reclusive young woman who disappeared a year ago is now controlling the Kenku. What will our heroes do? How will they solve this dark riddle? And what of their original quest: to find the Totem of Hateshiganai? Will they locate it? Find out next time!

There’s our recap for the night! Hope it was helpful! I will try to do this after every game. Have a great Thanksgiving, guys!

—DM Andrew

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All Shops Catalog

Hi guys!

Here’s a link to a cool shop list for 5e. Each shop is listed with sell/buy prices, and also what kind of towns stock said items. There’s a normal version and a printer friendly version. Enjoy!

https://www.patreon.com/posts/all-shops-pdf-to-7792333

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New Adventure!

I’m stoked for the next game, guys! I had a lot of fun with this one, being at the festival and everything. You guys roleplayed great! Keep it up! This next game, we deal with experience rewards/leveling up. Looking forward to it!

—DM Andrew

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Excited!
Next game is coming up!

Looking forward to this upcoming game, folks! Be excited! Be veeeeeery excited! It’s gonna be fun as we continue through this dungeon crawl. Thanks so much for joining me!

— DM Andrew

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New Dungeon

Just got done creating a new dungeon for the next adventure! It’ll be after the current one we’re on. Excited as always, and looking forward to our next game! See you all soon!

—DM Andrew

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Great Game!
It was a good one!

Good game on Tuesday, you guys! I felt like a lot was accomplished, and we worked well together. I know there were some hiccups in the passive initiative system, but I’m working to make it better. Look forward to the next game!

-DM Andrew

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Adventure # 1
Done and Done!

Just got done creating in full the first adventure with encounters and other such cool things! I look forward to our game on the 28th!

—DM Andrew

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Session 1
Great Success!

Great first session! A lot of questions answered, and boy oh boy, what a playtest! Enjoyed every minute of it! Sorry to Nick for having so much trouble with audio. Hopefully we can get that all worked out by next game! See you then!

—DM Andrew

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